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R4README.DOC
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1994-09-28
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|==================================|
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| AUTODESK 3D STUDIO RELEASE 4 |
| README.DOC |
| September 27, 1994 |
| |
|==================================|
Copyright 1993, 1994 by Autodesk, Inc.
** The software in this package is Beta software which may contain bugs.
** It should not be distributed to anyone else. This software
** may be unstable and should not be used for production work.
1. You must use 3D Studio R4 to run the Plug-ins. A hardware lock from
R2 or R3 is required to run the program.
2. If you are using 3D Studio for net rendering, be sure to install the
new executable on ALL the machines on your net.
3. You should use a MAIN-DISPLAY setting of 256 colors to run the R4
Plug-ins. The Fast Preview and Camera Control currently runs only on
displays set to 256 color or less. The IK will run at resolutions
greater than 256 colors, but performance may be slowed.
If you're using IPAS plug-ins requiring higher resolution displays, you
may want to create an alternate set file and load it using the 3ds
set=[filename] See page 22 of the Installation Guide for more information.
4. 3D Studio does not suppport morphing of objects which have been
assigned View-Dependent Tessellation by the Patch Modeler.
5. The Fast Previewer does not support rendering of morphed objects.
6. Boolean operations may not work as expected with meshes created by
the Patch Modeler.
7. There are a number of new 3ds.set parameters. See the 3ds.set and
the R3README.DOC for more documentation on these.
8. The 3DS.MLI has been changed to improve the rendering quality of images
using materials from this library.
9. If you are using Vibrant's Liquid Speed, you will require a new version
to work correctly with R4. If you need an interim release, please contact
Vibrant Graphics at (800) 937-1711 or (512) 250-1711
10. Using the Fast Preview to render viewports of linked cameras may not
work correctly.
Built-In Screen Dump Utility
There is a handy screen dump utility built into 3D Studio Release 4. This
is primarily for people who are doing docs for IPAS routines and book
writers, and others who need to be able to dump screens to disk. Here's
how it works:
In your AUTOEXEC.BAT file, include the following:
SET SCREENGRAB=YES
and reboot your system, then run 3D Studio. At any point in the program,
press Ctrl-Print Screen. The screen saver will snap a picture of how the
screen looks at this point, including the cursor position.
The program will open a simple filename entry dialog, which lets you
enter an 8-character filename with a 3-character extension. Type in the
name you want to use for the file, and specify the file type by including
the extension (.GIF, .TIF, .TGA, etc.). Then click on Save. (If you don't
include an extension, it uses the current image file type you've set in the
Configuration dialog.) This dialog does NOT respond to the Enter or Esc
keys to Save or Cancel they would confuse the program if you were doing a
screen grab from within another dialog.
If you select Save, the image is saved to the IMAGE-PATH under the name you
entered. You may use any standard 3DS file type or .BXP file type. Saving
to flics, however, is NOT recommended.
The screen grab will not work if you are inside the screen grab itself,
viewing its file save dialog.